Fractal Viewer
The algorithm is implemented as a shader in GLSL. The rendering is done with WebGL and Three.js, which means it runs on the GPU.
Fractal
Julia
Time
{{ time }}
Position (WASD)
x:
y:
Rotation(R/F)
Zoom (E/Q)
Samples
Max. iterations (T/G)
Threshold
Animate
Animaton speed